New WoW Zone Levels For Cataclysm
With Cataclysm release there’s new Wow zone levels and due to cataclysm events some zones will be devastated while some will present luxuriant vegetation.
The new Cataclysm map with Zone levels:

@Copyright WoW Leveling Guide 2012
Gilneas
(Wow zone levels 1-15)
This human kingdom had supported the Alliance during the Second War, but King Genn Greymane had no qualms about breaking all ties with the outside world when it became clear that the Alliance had more need of Gilneas than not. Unbeknownst to the rest of the world, darkness fell upon the country after the closure of the gates of King Genn Greymane wall, and the Worgen curse ravaged the nation. Quickly, Gilneans came to deliver a terrible civil war that brought the kingdom with fire and blood. Miraculously, Gilneans have managed to cling to the last vestiges of their humanity … for now
Gilneas is a large peninsula, located in the south of Lordaeron. The area is adjacent to Hillsbrad Foothills and Silverpine Forest, and is separated from the latter by the famous wall of King Genn Greymane. Because of its proximity, Zul’Dare is considered a territory belonging to Gilneas.
Gilneas is the starting area of Worgens covering the first 15 levels of play.
Lost Isles
(Wow zone levels 1-15)
The Lost Isles are located in the south of Azshara, and the north of Durotar. This is where the goblins are stranded to be sold by one of their congeners, after their ship was caught in a naval battle between the Alliance and the Horde.
Lost Isles is the starting area of Goblins covering the first 15 levels of play.
Mount Hyjal
(Wow zone levels 78-82)
This brand new area of level 78-82 will include many series of quests, phased zones, portals to micro-areas within the Land of Fire, a brand new raid dungeon, and more!
The sunken city of Vashj’ir
(Wow zone levels 78-82)
Vashj’ir was before the fracture, the home of Lady Vashj. This majestic city was the home of a large number of Highbornes, who have now become horrible Nagas, under the influence of their queen Azshara.
Vashj’ir is an underwater area where you can get around by swimming, walking on the ground or using underwater mountings.
Uldum
(Wow zone levels 80-84)
Uldum is a former desert, situated on the southernmost coast of Kalimdor.
Two towers inspired by ancient Egypt will be available through a door in the south of Tanaris. Uldum contain a raid instance and a 5-player dungeon. The 5-players dungeon, called The Halls of Origination contains the Origin 7 boss.
Access to the area appears to be done by inserting a set of plates. The plates in question can be found at the end of the Uldaman instance. Nevertheless, it is unlikely to be of no use to enter Uldum since the cataclysm triggered by Deathwing will damage the system built by the Titans.
Deepholm
(Wow zone levels 82-84)
Deepholm is the name for the basement of Azeroth, so deep that it would be in contact with the core of the planet. Recently, we learned that it’s where Deathwing was hidden.
Deepholm is a hub area, which will allow players to join other parts of the game added in WoW Cataclysm. However, quests will be proposed, most being related to Deathwing. This area would also house a gigantic lake, visible in the Deeprun Tram.
Twilight Highlands
(Wow zone levels 84-85)
Situated in the east of Wetlands, the Highlands are a Twilight Zone level 84 to 85, where there were port cities to unknown destinations.
Tol Barad
(Total PvP area)
Tol Barad is a ravaged island, a former human kingdom located in Baradin Bay, in the south of the Isle of Purification.
Tol Barad serves as battlegrounds between the Alliance and the Horde and will be a total PvP zone, like the Wintergrasp in Northrend. It where the majority of daily quests added during the extension will take place.
Maelstrom
When the Well of Eternity exploded during the War of the Ancients, a raging sea infiltrated and broke the single continent Kalimdor into three distinct parts: the Eastern Kingdoms, Kalimdor and Northrend.
At the moment of its destruction, some night elves that were engulfed by the magical waters of the Well were turned into Nagas. It is under the mighty maelstrom that stands Nazjatar, their capital.
The center of the Maelstrom, called “The Eye”, is the seat of an apocalyptic storm generated by persistent chaotic energies of the old wells.
According to some rumors, it would be under the ruins of the Well of Eternity where was locked the Old Gods, commonly called “the Three”.















